Skip to content

Atlas / Learn / Papers / oai:commons.erau.edu:jaaer-2223

Embry-Riddle Scholarly Commons · Journal article (JAAER)

The Role of User Experience in Virtual Reality Flight Training: A Comparison With PC-Based Simulation

Published 2026-01-01 From Embry-Riddle Aeronautical University 3 authors

Attribution

This is the abstract and citation. Full text lives at Embry-Riddle Scholarly Commons — we link out rather than host. All credit to the authors and Embry-Riddle Aeronautical University.

Abstract

Verbatim from Embry-Riddle Scholarly Commons. Not paraphrased, not summarized.

The current project explores how user experience (UX) in virtual reality (VR) flight simulation influences both cognitive learning outcomes and procedural skill acquisition when compared to traditional desktop-based simulation.. Using a quasi-transfer of training design, 48 student pilots were randomly assigned to VR, Desktop, or Control groups and trained on the Chandelle maneuver. UX was measured with the User Experience Questionnaire (UEQ), while training effectiveness was evaluated through a post-training knowledge test and recorded maneuver performance on a high-fidelity flight training device. Results indicated that the VR group reported significantly higher UX scores in Attractiveness, Stimulation, and Novelty, and showed superior procedural performance during the maneuver test compared to other groups. Although no significant group differences emerged in knowledge test scores, positive correlations between UX subscales and both cognitive and behavioral outcomes suggest that immersive UX contributes meaningfully to learning effectiveness. These findings underscore the potential of VR flight simulation to enhance aviation training when designed with user experience in mind, particularly for complex procedural skill acquisition.

Authors

  • Zhang, Tianxin Embry-Riddle Aeronautical University
  • Frederick, Christina M Embry-Riddle Aeronautical University
  • Chaparro, Barbara Embry-Riddle Aeronautical University

Keywords

  • Virtual Reality
  • Flight Training
  • User Experience
  • Training Effectiveness
  • Procedural Learning
  • Cognitive Learning
  • Aviation and Space Education
  • Human Factors Psychology

Citation: Zhang, Tianxin, Frederick, Christina M, Chaparro, Barbara (2026). The Role of User Experience in Virtual Reality Flight Training: A Comparison With PC-Based Simulation. Embry-Riddle Aeronautical University. Embry-Riddle Scholarly Commons ID oai:commons.erau.edu:jaaer-2223. https://commons.erau.edu/jaaer/vol35/iss2/5 ↗